sp::scene::SceneLoader Member List

This is the complete list of members for sp::scene::SceneLoader, including all inherited members.
BaseFileFormatHandler(const io::stringc &Filename="")sp::io::BaseFileFormatHandler [protected]
BaseFileFormatHandler(io::File *File)sp::io::BaseFileFormatHandler [protected]
File_sp::io::BaseFileFormatHandler [protected]
Filename_sp::io::BaseFileFormatHandler [protected]
FileSys_sp::io::BaseFileFormatHandler [protected]
Flags_sp::scene::SceneLoader [protected]
getFilename() const sp::io::BaseFileFormatHandler [inline]
loadScene(const io::stringc &Filename, const io::stringc &TexturePath, const s32 Flags)=0sp::scene::SceneLoader [pure virtual]
Mesh_sp::scene::SceneLoader [protected]
MeshBase_sp::scene::SceneLoader [protected]
MeshTrans_sp::scene::SceneLoader [protected]
openForReading()sp::io::BaseFileFormatHandler [protected]
openForWriting()sp::io::BaseFileFormatHandler [protected]
SceneLoader()sp::scene::SceneLoader [inline, protected]
Surface_sp::scene::SceneLoader [protected]
TexturePath_sp::scene::SceneLoader [protected]
~BaseFileFormatHandler()sp::io::BaseFileFormatHandler [virtual]
~SceneLoader()sp::scene::SceneLoader [inline, virtual]
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