#include <spMeshSaverOBJ.hpp>
Public Member Functions | |
MeshSaverOBJ () | |
~MeshSaverOBJ () | |
bool | saveMesh (Mesh *Model, const io::stringc &Filename) |
sp::scene::MeshSaverOBJ::MeshSaverOBJ | ( | ) |
sp::scene::MeshSaverOBJ::~MeshSaverOBJ | ( | ) |
bool sp::scene::MeshSaverOBJ::saveMesh | ( | Mesh * | Model, | |
const io::stringc & | Filename | |||
) | [virtual] |
Implements sp::scene::MeshSaver.