#include <spTreeNodeImage.hpp>
List of all members.
Detailed Description
template<class T>
 class sp::scene::ImageTreeNode< T >
The ImageTreeNode class is used to - as the name implies - store 2D images in rectangles. This tree node does not hold any information about its parent. Therefore only a traversal from parent to children is possible. This class is used in the lightmap generator and to generate font textures. 
- Template Parameters:
- 
  
    |  | T,: | This class must implement the following functions: dim::size2di getSize() const;
void setupTreeNode(ImageTreeNode<T>* Node);
 |  
 
- Since:
- Version 3.2 
Constructor & Destructor Documentation
Member Function Documentation
Deletes the children nodes. 
 
 
Tries to insert the given image into the tree node. 
- Parameters:
- 
  
    |  | Image,: | Pointer to the image object. This must not be null! |  
 
- Returns:
- Pointer to the final ImageTreeNode object which has been found to hold the given image. If no suitable tree node could be found the return value is null. 
- Note:
- For the root tree node the rectangle must be set manual! All the other rectangles will be computed automatically. 
 
 
The documentation for this class was generated from the following file:
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Base/spTreeNodeImage.hpp