This class is used internally for the network socket API but can also be accessed by the engine's user.
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#include <spNetworkSocket.hpp>
List of all members.
Detailed Description
This class is used internally for the network socket API but can also be accessed by the engine's user.
Constructor & Destructor Documentation
sp::network::NetworkSocket::NetworkSocket |
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const ENetworkProtocols |
Protocol = PROTOCOL_UDP |
) |
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sp::network::NetworkSocket::NetworkSocket |
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const ENetworkProtocols |
Protocol, |
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SOCKET |
Socket | |
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) |
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sp::network::NetworkSocket::~NetworkSocket |
( |
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Member Function Documentation
bool sp::network::NetworkSocket::bindSocket |
( |
const NetworkAddress & |
Address |
) |
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SOCKET sp::network::NetworkSocket::getSocket |
( |
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) |
const [inline] |
The documentation for this class was generated from the following files:
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Network/spNetworkSocket.hpp
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Network/spNetworkSocket.cpp