Base class for all UDP network systems.
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#include <spNetworkBaseUDP.hpp>
List of all members.
Detailed Description
Base class for all UDP network systems.
Constructor & Destructor Documentation
virtual sp::network::NetworkBaseUDP::~NetworkBaseUDP |
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[virtual] |
sp::network::NetworkBaseUDP::NetworkBaseUDP |
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[protected] |
Member Function Documentation
bool sp::network::NetworkBaseUDP::bindSocketToPort |
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u16 |
Port |
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[protected] |
bool sp::network::NetworkBaseUDP::receivePacketFromAddress |
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NetworkPacket & |
Packet, |
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sockaddr_in & |
Address | |
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static bool sp::network::NetworkBaseUDP::receivePacketFromAddress |
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SOCKET |
Socket, |
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NetworkPacket & |
Packet, |
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sockaddr_in & |
Address, |
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c8 * |
RecvBuffer, |
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u32 |
RecvBufferSize | |
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s32 sp::network::NetworkBaseUDP::sendPacketToAddress |
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const NetworkPacket & |
Packet, |
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const sockaddr_in & |
Address | |
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static s32 sp::network::NetworkBaseUDP::sendPacketToAddress |
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SOCKET |
Socket, |
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const NetworkPacket & |
Packet, |
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const sockaddr_in & |
Address | |
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sp::network::NetworkBaseUDP::THREAD_PROC |
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NetworkSessionReceptionThread |
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[protected] |
Member Data Documentation
The documentation for this class was generated from the following file:
- D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Network/spNetworkBaseUDP.hpp