, including all inherited members.
| dot(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| getAngleAxis(T &Angle, vector3d< T > &Axis) const | sp::dim::quaternion4< T > | [inline] |
| getEuler(vector3d< T > &Euler) const | sp::dim::quaternion4< T > | [inline] |
| getInverse() const | sp::dim::quaternion4< T > | [inline] |
| getMatrix(matrix4< T > &Mat) const | sp::dim::quaternion4< T > | [inline] |
| getMatrix() const | sp::dim::quaternion4< T > | [inline] |
| getMatrixTransposed(matrix4< T > &Mat) const | sp::dim::quaternion4< T > | [inline] |
| getMatrixTransposed() const | sp::dim::quaternion4< T > | [inline] |
| normalize() | sp::dim::quaternion4< T > | [inline] |
| operator!=(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator*(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator*(const vector3d< T > &Vector) const | sp::dim::quaternion4< T > | [inline] |
| operator*(const T &Size) const | sp::dim::quaternion4< T > | [inline] |
| operator*=(const quaternion4< T > &Other) | sp::dim::quaternion4< T > | [inline] |
| operator*=(const T &Size) | sp::dim::quaternion4< T > | [inline] |
| operator+(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator+=(const quaternion4< T > &Other) | sp::dim::quaternion4< T > | [inline] |
| operator-(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator-=(const quaternion4< T > &Other) | sp::dim::quaternion4< T > | [inline] |
| operator/(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator/(const T &Size) const | sp::dim::quaternion4< T > | [inline] |
| operator/=(const quaternion4< T > &Other) | sp::dim::quaternion4< T > | [inline] |
| operator/=(const T &Size) | sp::dim::quaternion4< T > | [inline] |
| operator<(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator<=(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator=(const quaternion4< T > &Other) | sp::dim::quaternion4< T > | [inline] |
| operator==(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator>(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator>=(const quaternion4< T > &Other) const | sp::dim::quaternion4< T > | [inline] |
| operator[](u32 i) const | sp::dim::quaternion4< T > | [inline] |
| operator[](u32 i) | sp::dim::quaternion4< T > | [inline] |
| quaternion4() | sp::dim::quaternion4< T > | [inline] |
| quaternion4(const T &x, const T &y, const T &z) | sp::dim::quaternion4< T > | [inline] |
| quaternion4(const T &x, const T &y, const T &z, const T &w) | sp::dim::quaternion4< T > | [inline] |
| quaternion4(const vector3d< T > &Vec) | sp::dim::quaternion4< T > | [inline] |
| quaternion4(const vector4d< T > &Vec) | sp::dim::quaternion4< T > | [inline] |
| quaternion4(const quaternion4< T > &Other) | sp::dim::quaternion4< T > | [inline] |
| quaternion4(const matrix4< T > &Matrix) | sp::dim::quaternion4< T > | [inline] |
| reset() | sp::dim::quaternion4< T > | [inline] |
| set(const T &NewX, const T &NewY, const T &NewZ, const T &NewW) | sp::dim::quaternion4< T > | [inline] |
| set(const T &NewX, const T &NewY, const T &NewZ) | sp::dim::quaternion4< T > | [inline] |
| set(const vector3d< T > &Vector) | sp::dim::quaternion4< T > | [inline] |
| set(const vector4d< T > &Vector) | sp::dim::quaternion4< T > | [inline] |
| setAngleAxis(const T &Angle, const vector3d< T > &Axis) | sp::dim::quaternion4< T > | [inline] |
| setInverse() | sp::dim::quaternion4< T > | [inline] |
| setMatrix(const matrix4< T > &Mat) | sp::dim::quaternion4< T > | [inline] |
| slerp(const quaternion4< T > &to, const T &t) | sp::dim::quaternion4< T > | [inline] |
| slerp(const quaternion4< T > &from, const quaternion4< T > &to, const T &t) | sp::dim::quaternion4< T > | [inline] |
| W | sp::dim::quaternion4< T > | |
| X | sp::dim::quaternion4< T > | |
| Y | sp::dim::quaternion4< T > | |
| Z | sp::dim::quaternion4< T > | |
| ~quaternion4() | sp::dim::quaternion4< T > | [inline] |