clearBuffer() | sp::video::SHeightMapTexture | |
createBuffer(const Texture *Tex) | sp::video::SHeightMapTexture | |
createBuffer(const dim::size2di &NewSize, s32 NewFormat, const f32 *NewImageBuffer) | sp::video::SHeightMapTexture | |
getHeightValue(const dim::point2df &Pos) const | sp::video::SHeightMapTexture | |
getNormal(const dim::point2df &Pos, const dim::point2df &Adjustment) const | sp::video::SHeightMapTexture | |
ImageBuffer | sp::video::SHeightMapTexture | |
SHeightMapTexture() | sp::video::SHeightMapTexture | |
SHeightMapTexture(const Texture *Tex) | sp::video::SHeightMapTexture | |
Size | sp::video::SHeightMapTexture | |
~SHeightMapTexture() | sp::video::SHeightMapTexture |