getScreenCoordX() const | sp::tool::LightmapGen::SRasterizerVertex | |
getScreenCoordY() const | sp::tool::LightmapGen::SRasterizerVertex | |
Normal | sp::tool::LightmapGen::SRasterizerVertex | |
operator*=(f32 Factor) | sp::tool::LightmapGen::SRasterizerVertex | |
operator+=(const SRasterizerVertex &Other) | sp::tool::LightmapGen::SRasterizerVertex | |
operator-=(const SRasterizerVertex &Other) | sp::tool::LightmapGen::SRasterizerVertex | |
operator/=(f32 Factor) | sp::tool::LightmapGen::SRasterizerVertex | |
operator=(const SRasterizerVertex &Other) | sp::tool::LightmapGen::SRasterizerVertex | |
Position | sp::tool::LightmapGen::SRasterizerVertex | |
ScreenCoord | sp::tool::LightmapGen::SRasterizerVertex | |
SRasterizerVertex() | sp::tool::LightmapGen::SRasterizerVertex | |
SRasterizerVertex(const dim::vector3df &InitPosition, const dim::vector3df &InitNormal, const dim::point2di &InitScreenCoord) | sp::tool::LightmapGen::SRasterizerVertex | |
~SRasterizerVertex() | sp::tool::LightmapGen::SRasterizerVertex |