| getScreenCoordX() const | sp::tool::LightmapGen::SRasterizerVertex | |
| getScreenCoordY() const | sp::tool::LightmapGen::SRasterizerVertex | |
| Normal | sp::tool::LightmapGen::SRasterizerVertex | |
| operator*=(f32 Factor) | sp::tool::LightmapGen::SRasterizerVertex | |
| operator+=(const SRasterizerVertex &Other) | sp::tool::LightmapGen::SRasterizerVertex | |
| operator-=(const SRasterizerVertex &Other) | sp::tool::LightmapGen::SRasterizerVertex | |
| operator/=(f32 Factor) | sp::tool::LightmapGen::SRasterizerVertex | |
| operator=(const SRasterizerVertex &Other) | sp::tool::LightmapGen::SRasterizerVertex | |
| Position | sp::tool::LightmapGen::SRasterizerVertex | |
| ScreenCoord | sp::tool::LightmapGen::SRasterizerVertex | |
| SRasterizerVertex() | sp::tool::LightmapGen::SRasterizerVertex | |
| SRasterizerVertex(const dim::vector3df &InitPosition, const dim::vector3df &InitNormal, const dim::point2di &InitScreenCoord) | sp::tool::LightmapGen::SRasterizerVertex | |
| ~SRasterizerVertex() | sp::tool::LightmapGen::SRasterizerVertex |
1.7.1