#include "Base/spVertexFormat.hpp"
#include "RenderSystem/spRenderSystem.hpp"
#include "RenderSystem/Direct3D11/spDirect3D11RenderSystem.hpp"
#include <boost/foreach.hpp>
Namespaces | |
namespace | sp |
!! | |
namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |