#include "Base/spStandard.hpp"
#include "FileFormats/Sound/spSoundLoader.hpp"
#include "RenderSystem/spTextureBase.hpp"
Go to the source code of this file.
Namespaces | |
namespace | sp |
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namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. | |
namespace | sp::tool::AudioPCMPlotter |
Namespace for audio PCM raw data plotter. | |
Functions | |
SP_EXPORT bool | sp::tool::AudioPCMPlotter::plotAudioBuffer (const audio::SAudioBuffer &AudioBuffer, const dim::rect2di &Rect, const video::color &Color, f32 RangeFrom, f32 RangeTo) |