#include "Base/spStandard.hpp"#include "Base/spBaseObject.hpp"#include "Base/spMemoryManagement.hpp"#include "Base/spDimension.hpp"#include "Base/spMath.hpp"#include <list>#include <boost/function.hpp>Go to the source code of this file.
| Classes | |
| struct | sp::scene::STreeNodeTriangleData | 
| class | sp::scene::TreeNode | 
| This is the tree node base class.  More... | |
| Namespaces | |
| namespace | sp | 
| !! | |
| namespace | sp::scene | 
| Add 3D object management functions and scene rendering can be found in this namespace. | |
| Typedefs | |
| typedef boost::function< void(TreeNode *Node) | sp::scene::TreeNodeDestructorCallback ) | 
| Enumerations | |
| enum | sp::scene::ETreeNodeTypes { sp::scene::TREENODE_QUADTREE, sp::scene::TREENODE_POINTQUADTREE, sp::scene::TREENODE_OCTREE, sp::scene::TREENODE_BSPTREE, sp::scene::TREENODE_KDTREE, sp::scene::TREENODE_OBBTREE } | 
| Node types for tree-hierarchy.More... | |
 1.7.1
 1.7.1