#include "Base/spStandard.hpp"#include "Base/spBaseObject.hpp"#include "Base/spMemoryManagement.hpp"#include "Base/spDimension.hpp"#include "Base/spMath.hpp"#include <list>#include <boost/function.hpp>Go to the source code of this file.
Classes | |
| struct | sp::scene::STreeNodeTriangleData |
| class | sp::scene::TreeNode |
| This is the tree node base class. More... | |
Namespaces | |
| namespace | sp |
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| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Typedefs | |
| typedef boost::function< void(TreeNode *Node) | sp::scene::TreeNodeDestructorCallback ) |
Enumerations | |
| enum | sp::scene::ETreeNodeTypes { sp::scene::TREENODE_QUADTREE, sp::scene::TREENODE_POINTQUADTREE, sp::scene::TREENODE_OCTREE, sp::scene::TREENODE_BSPTREE, sp::scene::TREENODE_KDTREE, sp::scene::TREENODE_OBBTREE } |
Node types for tree-hierarchy. More... | |
1.7.1