Classes | Namespaces | Typedefs | Enumerations

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Base/spTreeNode.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spBaseObject.hpp"
#include "Base/spMemoryManagement.hpp"
#include "Base/spDimension.hpp"
#include "Base/spMath.hpp"
#include <list>
#include <boost/function.hpp>

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Classes

struct  sp::scene::STreeNodeTriangleData
class  sp::scene::TreeNode
 This is the tree node base class. More...

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Typedefs

typedef boost::function< void(TreeNode
*Node) 
sp::scene::TreeNodeDestructorCallback )

Enumerations

enum  sp::scene::ETreeNodeTypes {
  sp::scene::TREENODE_QUADTREE, sp::scene::TREENODE_POINTQUADTREE, sp::scene::TREENODE_OCTREE, sp::scene::TREENODE_BSPTREE,
  sp::scene::TREENODE_KDTREE, sp::scene::TREENODE_OBBTREE
}
 

Node types for tree-hierarchy.

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