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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Tools/spToolTextureManipulator.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spDimensionRect2D.hpp"

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Namespaces

namespace  sp
 

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namespace  sp::video
 

All rendering and drawing operations for 2D and 3D can be found in this namespace.


namespace  sp::tool
 

This namespace contains all extendet tools for particular game development which should be used in a level editor.


namespace  sp::tool::ImageModifier
 

Image modifier namespace to bake normal maps, blur images etc.


Functions

SP_EXPORT void sp::tool::ImageModifier::drawMosaic (video::ImageBuffer *ImgBuffer, s32 PixelSize, dim::rect2di Rect=DEF_TEXMANIP_RECT)
SP_EXPORT void sp::tool::ImageModifier::drawBlur (video::ImageBuffer *ImgBuffer, s32 PixelSize, dim::rect2di Rect=DEF_TEXMANIP_RECT)
SP_EXPORT void sp::tool::ImageModifier::bakeNormalMap (video::ImageBuffer *ImgBuffer, f32 Amplitude=DEF_NORMALMAP_AMPLITUDE)
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