#include "Base/spStandard.hpp"
#include "Base/spDimensionRect2D.hpp"
Go to the source code of this file.
Namespaces | |
namespace | sp |
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namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. | |
namespace | sp::tool::ImageModifier |
Image modifier namespace to bake normal maps, blur images etc. | |
Functions | |
SP_EXPORT void | sp::tool::ImageModifier::drawMosaic (video::ImageBuffer *ImgBuffer, s32 PixelSize, dim::rect2di Rect=DEF_TEXMANIP_RECT) |
SP_EXPORT void | sp::tool::ImageModifier::drawBlur (video::ImageBuffer *ImgBuffer, s32 PixelSize, dim::rect2di Rect=DEF_TEXMANIP_RECT) |
SP_EXPORT void | sp::tool::ImageModifier::bakeNormalMap (video::ImageBuffer *ImgBuffer, f32 Amplitude=DEF_NORMALMAP_AMPLITUDE) |