#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spInputOutputFileSystem.hpp"
#include "RenderSystem/spTextureBase.hpp"
#include "SoundSystem/spSoundDevice.hpp"
#include "SceneGraph/spSceneGraph.hpp"
#include <list>
#include <vector>
Go to the source code of this file.
Classes | |
class | sp::tool::ScriptLoader |
struct | sp::tool::ScriptLoader::SCommand |
struct | sp::tool::ScriptLoader::SVector |
struct | sp::tool::ScriptLoader::SParameter |
struct | sp::tool::ScriptLoader::SAnimationFrame |
struct | sp::tool::ScriptLoader::SAnimation |
struct | sp::tool::ScriptLoader::SLoopRange |
struct | sp::tool::ScriptLoader::SContainer< T > |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. |