Classes | Namespaces | Enumerations

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/Framework/Tools/spToolModelCombiner.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spDimension.hpp"
#include "SceneGraph/spSceneGraph.hpp"
#include <list>
#include <vector>

Go to the source code of this file.

Classes

class  sp::tool::MeshBooleanOperator
struct  sp::tool::MeshBooleanOperator::SVertex
struct  sp::tool::MeshBooleanOperator::STriangle
struct  sp::tool::MeshBooleanOperator::SFace
struct  sp::tool::MeshBooleanOperator::SLine
struct  sp::tool::MeshBooleanOperator::SModel
struct  sp::tool::MeshBooleanOperator::SModel::STrianglePointDistance

Namespaces

namespace  sp
 

!!


namespace  sp::tool
 

This namespace contains all extendet tools for particular game development which should be used in a level editor.


Enumerations

enum  sp::tool::EModelCombinations { sp::tool::COMBINATION_UNION, sp::tool::COMBINATION_DIFFERENCE, sp::tool::COMBINATION_DIFFERENCEINV, sp::tool::COMBINATION_INTERSECTION }
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