#include "Base/spStandard.hpp"#include "Base/spInputOutputString.hpp"#include "Base/spDimension.hpp"#include "SceneGraph/spSceneGraph.hpp"#include <list>#include <vector>Go to the source code of this file.
Classes | |
| class | sp::tool::MeshBooleanOperator |
| struct | sp::tool::MeshBooleanOperator::SVertex |
| struct | sp::tool::MeshBooleanOperator::STriangle |
| struct | sp::tool::MeshBooleanOperator::SFace |
| struct | sp::tool::MeshBooleanOperator::SLine |
| struct | sp::tool::MeshBooleanOperator::SModel |
| struct | sp::tool::MeshBooleanOperator::SModel::STrianglePointDistance |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. | |
Enumerations | |
| enum | sp::tool::EModelCombinations { sp::tool::COMBINATION_UNION, sp::tool::COMBINATION_DIFFERENCE, sp::tool::COMBINATION_DIFFERENCEINV, sp::tool::COMBINATION_INTERSECTION } |
1.7.1