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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SoundSystem/spSoundEffect.hpp File Reference

#include "Base/spStandard.hpp"

Go to the source code of this file.

Classes

class  sp::audio::SoundEffect

Namespaces

namespace  sp
 

!!


namespace  sp::audio
 

All audio, sound and music operation functions can be found here. Also volumetric 3D sound effects are in this namespace.


Enumerations

enum  sp::audio::ESoundEffectTypes {
  sp::audio::SOUNDEFFECT_REVERBERATION = 0, sp::audio::SOUNDEFFECT_CHORUS, sp::audio::SOUNDEFFECT_DISTORTION, sp::audio::SOUNDEFFECT_ECHO,
  sp::audio::SOUNDEFFECT_FLANGER, sp::audio::SOUNDEFFECT_FREQUENCY_SHIFTER, sp::audio::SOUNDEFFECT_VOCAL_MORPHER, sp::audio::SOUNDEFFECT_PITCH_SHIFTER,
  sp::audio::SOUNDEFFECT_RING_MODULATOR, sp::audio::SOUNDEFFECT_AUTOWAH, sp::audio::SOUNDEFFECT_COMPRESSOR, sp::audio::SOUNDEFFECT_EQUALIZER
}
 

Sound effect types.

More...
enum  sp::audio::ESoundEffectPresets {
  sp::audio::SFXPRESET_REVERB_GENERIC = 0, sp::audio::SFXPRESET_REVERB_PADDEDCELL, sp::audio::SFXPRESET_REVERB_ROOM, sp::audio::SFXPRESET_REVERB_BATHROOM,
  sp::audio::SFXPRESET_REVERB_LIVINGROOM, sp::audio::SFXPRESET_REVERB_STONEROOM, sp::audio::SFXPRESET_REVERB_AUDITORIUM, sp::audio::SFXPRESET_REVERB_CONCERTHALL,
  sp::audio::SFXPRESET_REVERB_CAVE, sp::audio::SFXPRESET_REVERB_ARENA, sp::audio::SFXPRESET_REVERB_HANGAR, sp::audio::SFXPRESET_REVERB_CARPETTEDHALLWAY,
  sp::audio::SFXPRESET_REVERB_HALLWAY, sp::audio::SFXPRESET_REVERB_STONECORRIDOR, sp::audio::SFXPRESET_REVERB_ALLEY, sp::audio::SFXPRESET_REVERB_FOREST,
  sp::audio::SFXPRESET_REVERB_CITY, sp::audio::SFXPRESET_REVERB_MOUNTAINS, sp::audio::SFXPRESET_REVERB_QUARRY, sp::audio::SFXPRESET_REVERB_PLAIN,
  sp::audio::SFXPRESET_REVERB_PARKINGLOT, sp::audio::SFXPRESET_REVERB_SEWERPIPE, sp::audio::SFXPRESET_REVERB_UNDERWATER, sp::audio::SFXPRESET_REVERB_DRUGGED,
  sp::audio::SFXPRESET_REVERB_DIZZY, sp::audio::SFXPRESET_REVERB_PSYCHOTIC, sp::audio::SFXPRESET_REVERB_CASTLE_SMALLROOM, sp::audio::SFXPRESET_REVERB_CASTLE_SHORTPASSAGE,
  sp::audio::SFXPRESET_REVERB_CASTLE_MEDIUMROOM, sp::audio::SFXPRESET_REVERB_CASTLE_LONGPASSAGE, sp::audio::SFXPRESET_REVERB_CASTLE_LARGEROOM, sp::audio::SFXPRESET_REVERB_CASTLE_HALL,
  sp::audio::SFXPRESET_REVERB_CASTLE_CUPBOARD, sp::audio::SFXPRESET_REVERB_CASTLE_COURTYARD, sp::audio::SFXPRESET_REVERB_CASTLE_ALCOVE, sp::audio::SFXPRESET_REVERB_FACTORY_ALCOVE,
  sp::audio::SFXPRESET_REVERB_FACTORY_SHORTPASSAGE, sp::audio::SFXPRESET_REVERB_FACTORY_MEDIUMROOM, sp::audio::SFXPRESET_REVERB_FACTORY_LONGPASSAGE, sp::audio::SFXPRESET_REVERB_FACTORY_LARGEROOM,
  sp::audio::SFXPRESET_REVERB_FACTORY_HALL, sp::audio::SFXPRESET_REVERB_FACTORY_CUPBOARD, sp::audio::SFXPRESET_REVERB_FACTORY_COURTYARD, sp::audio::SFXPRESET_REVERB_FACTORY_SMALLROOM,
  sp::audio::SFXPRESET_REVERB_ICEPALACE_ALCOVE, sp::audio::SFXPRESET_REVERB_ICEPALACE_SHORTPASSAGE, sp::audio::SFXPRESET_REVERB_ICEPALACE_MEDIUMROOM, sp::audio::SFXPRESET_REVERB_ICEPALACE_LONGPASSAGE,
  sp::audio::SFXPRESET_REVERB_ICEPALACE_LARGEROOM, sp::audio::SFXPRESET_REVERB_ICEPALACE_HALL, sp::audio::SFXPRESET_REVERB_ICEPALACE_CUPBOARD, sp::audio::SFXPRESET_REVERB_ICEPALACE_COURTYARD,
  sp::audio::SFXPRESET_REVERB_ICEPALACE_SMALLROOM, sp::audio::SFXPRESET_REVERB_SPACESTATION_ALCOVE, sp::audio::SFXPRESET_REVERB_SPACESTATION_MEDIUMROOM, sp::audio::SFXPRESET_REVERB_SPACESTATION_SHORTPASSAGE,
  sp::audio::SFXPRESET_REVERB_SPACESTATION_LONGPASSAGE, sp::audio::SFXPRESET_REVERB_SPACESTATION_LARGEROOM, sp::audio::SFXPRESET_REVERB_SPACESTATION_HALL, sp::audio::SFXPRESET_REVERB_SPACESTATION_CUPBOARD,
  sp::audio::SFXPRESET_REVERB_SPACESTATION_SMALLROOM, sp::audio::SFXPRESET_REVERB_WOODEN_ALCOVE, sp::audio::SFXPRESET_REVERB_WOODEN_SHORTPASSAGE, sp::audio::SFXPRESET_REVERB_WOODEN_MEDIUMROOM,
  sp::audio::SFXPRESET_REVERB_WOODEN_LONGPASSAGE, sp::audio::SFXPRESET_REVERB_WOODEN_LARGEROOM, sp::audio::SFXPRESET_REVERB_WOODEN_HALL, sp::audio::SFXPRESET_REVERB_WOODEN_CUPBOARD,
  sp::audio::SFXPRESET_REVERB_WOODEN_SMALLROOM, sp::audio::SFXPRESET_REVERB_WOODEN_COURTYARD, sp::audio::SFXPRESET_REVERB_SPORT_EMPTYSTADIUM, sp::audio::SFXPRESET_REVERB_SPORT_SQUASHCOURT,
  sp::audio::SFXPRESET_REVERB_SPORT_SMALLSWIMMINGPOOL, sp::audio::SFXPRESET_REVERB_SPORT_LARGESWIMMINGPOOL, sp::audio::SFXPRESET_REVERB_SPORT_GYMNASIUM, sp::audio::SFXPRESET_REVERB_SPORT_FULLSTADIUM,
  sp::audio::SFXPRESET_REVERB_SPORT_STADIUMTANNOY, sp::audio::SFXPRESET_REVERB_PREFAB_WORKSHOP, sp::audio::SFXPRESET_REVERB_PREFAB_SCHOOLROOM, sp::audio::SFXPRESET_REVERB_PREFAB_PRACTISEROOM,
  sp::audio::SFXPRESET_REVERB_PREFAB_OUTHOUSE, sp::audio::SFXPRESET_REVERB_PREFAB_CARAVAN, sp::audio::SFXPRESET_REVERB_DOME_TOMB, sp::audio::SFXPRESET_REVERB_PIPE_SMALL,
  sp::audio::SFXPRESET_REVERB_DOME_SAINTPAULS, sp::audio::SFXPRESET_REVERB_PIPE_LONGTHIN, sp::audio::SFXPRESET_REVERB_PIPE_LARGE, sp::audio::SFXPRESET_REVERB_PIPE_RESONANT,
  sp::audio::SFXPRESET_REVERB_OUTDOORS_BACKYARD, sp::audio::SFXPRESET_REVERB_OUTDOORS_ROLLINGPLAINS, sp::audio::SFXPRESET_REVERB_OUTDOORS_DEEPCANYON, sp::audio::SFXPRESET_REVERB_OUTDOORS_CREEK,
  sp::audio::SFXPRESET_REVERB_OUTDOORS_VALLEY, sp::audio::SFXPRESET_REVERB_MOOD_HEAVEN, sp::audio::SFXPRESET_REVERB_MOOD_HELL, sp::audio::SFXPRESET_REVERB_MOOD_MEMORY,
  sp::audio::SFXPRESET_REVERB_DRIVING_COMMENTATOR, sp::audio::SFXPRESET_REVERB_DRIVING_PITGARAGE, sp::audio::SFXPRESET_REVERB_DRIVING_INCAR_RACER, sp::audio::SFXPRESET_REVERB_DRIVING_INCAR_SPORTS,
  sp::audio::SFXPRESET_REVERB_DRIVING_INCAR_LUXURY, sp::audio::SFXPRESET_REVERB_DRIVING_FULLGRANDSTAND, sp::audio::SFXPRESET_REVERB_DRIVING_EMPTYGRANDSTAND, sp::audio::SFXPRESET_REVERB_DRIVING_TUNNEL,
  sp::audio::SFXPRESET_REVERB_CITY_STREETS, sp::audio::SFXPRESET_REVERB_CITY_SUBWAY, sp::audio::SFXPRESET_REVERB_CITY_MUSEUM, sp::audio::SFXPRESET_REVERB_CITY_LIBRARY,
  sp::audio::SFXPRESET_REVERB_CITY_UNDERPASS, sp::audio::SFXPRESET_REVERB_CITY_ABANDONED, sp::audio::SFXPRESET_REVERB_DUSTYROOM, sp::audio::SFXPRESET_REVERB_CHAPEL,
  sp::audio::SFXPRESET_REVERB_SMALLWATERROOM
}
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