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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/RenderSystem/spShaderProgram.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spDimension.hpp"
#include "Base/spVertexFormat.hpp"
#include "Base/spMaterialColor.hpp"
#include "RenderSystem/spShaderClass.hpp"
#include <vector>

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Classes

struct  sp::video::SShaderConstant
 Shader constant (or rather uniform) structure. More...
class  sp::video::Shader

Namespaces

namespace  sp
 

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namespace  sp::video
 

All rendering and drawing operations for 2D and 3D can be found in this namespace.


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