#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spDimension.hpp"
#include "Base/spVertexFormat.hpp"
#include "Base/spMaterialColor.hpp"
#include "RenderSystem/spShaderClass.hpp"
#include <vector>
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Classes | |
struct | sp::video::SShaderConstant |
Shader constant (or rather uniform) structure. More... | |
class | sp::video::Shader |
Namespaces | |
namespace | sp |
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namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |