#include "RenderSystem/spShaderProgram.hpp"
#include "RenderSystem/spRenderSystem.hpp"
#include "RenderSystem/spConstantBuffer.hpp"
#include <boost/foreach.hpp>
#include "RenderSystem/spShaderCoreStr.cg"
#include "RenderSystem/spShaderCoreStr.glsl"
#include "RenderSystem/spShaderCoreStr.hlsl"
Namespaces | |
namespace | sp |
!! | |
namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |