#include "Base/spStandard.hpp"
#include "Base/spDimension.hpp"
#include "Base/spInputOutputLog.hpp"
#include "Base/spMaterialStates.hpp"
#include "Base/spGeometryStructures.hpp"
#include "Base/spNode.hpp"
#include "Base/spMath.hpp"
#include "Base/spTransformation3D.hpp"
#include "SceneGraph/spBoundingVolume.hpp"
#include "RenderSystem/spShaderProgram.hpp"
#include <list>
Go to the source code of this file.
Classes | |
class | sp::scene::SceneNode |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Enumerations | |
enum | sp::scene::ENodeTypes { sp::scene::NODE_BASICNODE, sp::scene::NODE_CUSTOM, sp::scene::NODE_SCENEGRAPH, sp::scene::NODE_CAMERA, sp::scene::NODE_LIGHT, sp::scene::NODE_MESH, sp::scene::NODE_BILLBOARD, sp::scene::NODE_TERRAIN } |
Scene node types. More... |