Classes | Namespaces | Enumerations

D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/spSceneNode.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spDimension.hpp"
#include "Base/spInputOutputLog.hpp"
#include "Base/spMaterialStates.hpp"
#include "Base/spGeometryStructures.hpp"
#include "Base/spNode.hpp"
#include "Base/spMath.hpp"
#include "Base/spTransformation3D.hpp"
#include "SceneGraph/spBoundingVolume.hpp"
#include "RenderSystem/spShaderProgram.hpp"
#include <list>

Go to the source code of this file.

Classes

class  sp::scene::SceneNode

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Enumerations

enum  sp::scene::ENodeTypes {
  sp::scene::NODE_BASICNODE, sp::scene::NODE_CUSTOM, sp::scene::NODE_SCENEGRAPH, sp::scene::NODE_CAMERA,
  sp::scene::NODE_LIGHT, sp::scene::NODE_MESH, sp::scene::NODE_BILLBOARD, sp::scene::NODE_TERRAIN
}
 

Scene node types.

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