#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spMaterialStates.hpp"
#include "Base/spMeshBuffer.hpp"
#include "Base/spViewFrustum.hpp"
#include "Base/spTreeNodeQuad.hpp"
#include "Base/spTreeNodeOct.hpp"
#include "Base/spTreeNodeBSP.hpp"
#include "SceneGraph/spMaterialNode.hpp"
#include "RenderSystem/spTextureBase.hpp"
#include <limits.h>
#include <vector>
#include <list>
#include <map>
Go to the source code of this file.
Classes | |
class | sp::scene::Mesh |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. |