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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/spSceneMesh.cpp File Reference

#include "SceneGraph/spSceneGraph.hpp"
#include "SceneGraph/spMeshModifier.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"
#include <boost/foreach.hpp>

Classes

struct  sp::scene::SCmpTransTriangle

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Functions

bool sp::scene::cmpTransparentSurface (video::MeshBuffer *obj1, video::MeshBuffer *obj2)
bool sp::scene::cmpTransparentTriangle (const SCmpTransTriangle &obj1, const SCmpTransTriangle &obj2)
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