#include "SceneGraph/spSceneGraph.hpp"
#include "SceneGraph/spMeshModifier.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"
#include <boost/foreach.hpp>
Classes | |
struct | sp::scene::SCmpTransTriangle |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Functions | |
bool | sp::scene::cmpTransparentSurface (video::MeshBuffer *obj1, video::MeshBuffer *obj2) |
bool | sp::scene::cmpTransparentTriangle (const SCmpTransTriangle &obj1, const SCmpTransTriangle &obj2) |