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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/FileFormats/Scene/spSceneLoaderBSP3.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutputLog.hpp"
#include "Base/spInputOutputFileSystem.hpp"
#include "Base/spDimension.hpp"
#include "RenderSystem/spTextureBase.hpp"
#include "FileFormats/Mesh/spMeshLoader.hpp"
#include <vector>

Go to the source code of this file.

Classes

class  sp::scene::SceneLoaderBSP3
 This is the "Quake III Arena" BSP scene loader. More...
struct  sp::scene::SceneLoaderBSP3::SDirEntryBSP
struct  sp::scene::SceneLoaderBSP3::SHeaderBSP
struct  sp::scene::SceneLoaderBSP3::SNodeBSP
struct  sp::scene::SceneLoaderBSP3::SLeafBSP
struct  sp::scene::SceneLoaderBSP3::SModelBSP
struct  sp::scene::SceneLoaderBSP3::SBrushBSP
struct  sp::scene::SceneLoaderBSP3::SBrushSideBSP
struct  sp::scene::SceneLoaderBSP3::SVertexBSP
struct  sp::scene::SceneLoaderBSP3::SEffectBSP
struct  sp::scene::SceneLoaderBSP3::SFaceBSP
struct  sp::scene::SceneLoaderBSP3::SLightMapBSP
struct  sp::scene::SceneLoaderBSP3::SLightVolsBSP
struct  sp::scene::SceneLoaderBSP3::SVisDataBSP
class  sp::scene::SceneLoaderBSP3::BiQuadraticPatch
class  sp::scene::BSPLoaderExtensions

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


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