#include "SceneGraph/spSceneLight.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"
#include "Base/spBaseExceptions.hpp"
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Variables | |
bool | sp::scene::__spLightIDList [MAX_COUNT_OF_SCENELIGHTS] = { 0 } |