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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/SceneGraph/spSceneLight.cpp File Reference

#include "SceneGraph/spSceneLight.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"
#include "Base/spBaseExceptions.hpp"

Namespaces

namespace  sp
 

!!


namespace  sp::scene
 

Add 3D object management functions and scene rendering can be found in this namespace.


Variables

bool sp::scene::__spLightIDList [MAX_COUNT_OF_SCENELIGHTS] = { 0 }
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