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D:/SoftwareEntwicklung/C++/HLC/Tools/SoftPixelEngine/repository/sources/RenderSystem/spRenderSystemFont.hpp File Reference

#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spDimension.hpp"
#include "Base/spMaterialColor.hpp"
#include "RenderSystem/spTextureBase.hpp"

Go to the source code of this file.

Classes

struct  sp::video::SFontGlyph
class  sp::video::Font

Namespaces

namespace  sp
 

!!


namespace  sp::video
 

All rendering and drawing operations for 2D and 3D can be found in this namespace.


Enumerations

enum  sp::video::EFontFlags {
  sp::video::FONT_BOLD = 0x01, sp::video::FONT_ITALIC = 0x02, sp::video::FONT_UNDERLINED = 0x04, sp::video::FONT_STRIKEOUT = 0x08,
  sp::video::FONT_SYMBOLS = 0x10, sp::video::FONT_BITMAP = 0x20
}
 

Font creation flags.

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