#include "Base/spStandard.hpp"
#include "Base/spInputOutputString.hpp"
#include "Base/spDimension.hpp"
#include "Base/spMaterialColor.hpp"
#include "RenderSystem/spTextureBase.hpp"
Go to the source code of this file.
Classes | |
struct | sp::video::SFontGlyph |
class | sp::video::Font |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
Enumerations | |
enum | sp::video::EFontFlags { sp::video::FONT_BOLD = 0x01, sp::video::FONT_ITALIC = 0x02, sp::video::FONT_UNDERLINED = 0x04, sp::video::FONT_STRIKEOUT = 0x08, sp::video::FONT_SYMBOLS = 0x10, sp::video::FONT_BITMAP = 0x20 } |
Font creation flags. More... |