#include "Base/spStandard.hpp"#include "RenderSystem/OpenGL/spOpenGLPipelineFixed.hpp"#include "RenderSystem/OpenGL/spOpenGLPipelineProgrammable.hpp"#include "RenderSystem/OpenGL/spOpenGLTexture.hpp"Go to the source code of this file.
Classes | |
| class | sp::video::OpenGLRenderSystem |
| OpenGL render system. This renderer supports OpenGL 1.1 - 4.1. More... | |
| struct | sp::video::OpenGLRenderSystem::SX11FontPackage |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
1.7.1