#include "Base/spStandard.hpp"#include "RenderSystem/OpenGL/spOpenGLPipelineFixed.hpp"#include "RenderSystem/OpenGL/spOpenGLPipelineProgrammable.hpp"#include "RenderSystem/OpenGL/spOpenGLTexture.hpp"Go to the source code of this file.
| Classes | |
| class | sp::video::OpenGLRenderSystem | 
| OpenGL render system. This renderer supports OpenGL 1.1 - 4.1.  More... | |
| struct | sp::video::OpenGLRenderSystem::SX11FontPackage | 
| Namespaces | |
| namespace | sp | 
| !! | |
| namespace | sp::video | 
| All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
 1.7.1
 1.7.1