#include "Base/spStandard.hpp"
#include "RenderSystem/OpenGL/spOpenGLPipelineFixed.hpp"
#include "RenderSystem/OpenGL/spOpenGLPipelineProgrammable.hpp"
#include "RenderSystem/OpenGL/spOpenGLTexture.hpp"
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Classes | |
class | sp::video::OpenGLRenderSystem |
OpenGL render system. This renderer supports OpenGL 1.1 - 4.1. More... | |
struct | sp::video::OpenGLRenderSystem::SX11FontPackage |
Namespaces | |
namespace | sp |
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namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |