#include "Base/spStandard.hpp"#include "RenderSystem/spDesktopRenderContext.hpp"#include <OpenGL/gl.h>#include <windows.h>#include <GL/wglext.h>Go to the source code of this file.
| Classes | |
| class | sp::video::OpenGLRenderContext | 
| OpenGL render context. It's using WGL or GLX to create a context for Windows or Linux.  More... | |
| Namespaces | |
| namespace | sp | 
| !! | |
| namespace | sp::video | 
| All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
 1.7.1
 1.7.1