#include "Base/spStandard.hpp"#include "RenderSystem/spDesktopRenderContext.hpp"#include <OpenGL/gl.h>#include <windows.h>#include <GL/wglext.h>Go to the source code of this file.
Classes | |
| class | sp::video::OpenGLRenderContext |
| OpenGL render context. It's using WGL or GLX to create a context for Windows or Linux. More... | |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
1.7.1