#include "Base/spStandard.hpp"
#include "RenderSystem/spDesktopRenderContext.hpp"
#include <OpenGL/gl.h>
#include <windows.h>
#include <GL/wglext.h>
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Classes | |
class | sp::video::OpenGLRenderContext |
OpenGL render context. It's using WGL or GLX to create a context for Windows or Linux. More... | |
Namespaces | |
namespace | sp |
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namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |