#include "Base/spStandard.hpp"
#include "RenderSystem/OpenGL/spOpenGLPipelineBase.hpp"
#include "RenderSystem/OpenGL/spOpenGLShader.hpp"
Go to the source code of this file.
Classes | |
class | sp::video::GLProgrammableFunctionPipeline |
OpenGL fixed function render system. This is the parent class of all OpenGL and OpenGL|ES renderers. More... | |
Namespaces | |
namespace | sp |
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namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |