#include "Base/spStandard.hpp"
#include "Base/spInputOutputLog.hpp"
#include "Base/spInputOutputFileSystem.hpp"
#include "Base/spDimension.hpp"
#include "RenderSystem/spTextureBase.hpp"
#include "FileFormats/Mesh/spMeshLoader.hpp"
#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
class | sp::scene::MeshLoaderX |
struct | sp::scene::MeshLoaderX::STemplateMemberX |
struct | sp::scene::MeshLoaderX::STemplateX |
struct | sp::scene::MeshLoaderX::SRegisteredTemplateMemberX |
struct | sp::scene::MeshLoaderX::SRegisteredTemplateX |
struct | sp::scene::MeshLoaderX::SMaterialX |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. |