#include "Base/spStandard.hpp"#include "Base/spInputOutputLog.hpp"#include "Base/spDimension.hpp"#include "RenderSystem/spTextureBase.hpp"#include "FileFormats/Mesh/spMeshLoader.hpp"#include <vector>#include <string>Go to the source code of this file.
Classes | |
| class | sp::scene::MeshLoaderMD3 |
| struct | sp::scene::MeshLoaderMD3::SHeaderMD3 |
| struct | sp::scene::MeshLoaderMD3::SVertexMD3 |
| struct | sp::scene::MeshLoaderMD3::STexCoordMD3 |
| struct | sp::scene::MeshLoaderMD3::STriangleMD3 |
| struct | sp::scene::MeshLoaderMD3::SShaderMD3 |
| struct | sp::scene::MeshLoaderMD3::SKeyFrameMD3 |
| struct | sp::scene::MeshLoaderMD3::STagMD3 |
| struct | sp::scene::MeshLoaderMD3::SSurfaceMD3 |
| struct | sp::scene::MeshLoaderMD3::SSurfaceKeyframes |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
1.7.1