#include "Base/spStandard.hpp"#include "Base/spDimension.hpp"#include "Base/spTreeNodeImage.hpp"#include "SceneGraph/spSceneGraph.hpp"#include "RenderSystem/spRenderSystem.hpp"#include "Framework/Tools/spLightmapBase.hpp"#include <list>#include <vector>Go to the source code of this file.
Classes | |
| struct | sp::tool::LightmapGen::SVertex |
| struct | sp::tool::LightmapGen::STriangle |
| struct | sp::tool::LightmapGen::SFace |
| struct | sp::tool::LightmapGen::SAxisData |
| struct | sp::tool::LightmapGen::SModel |
| struct | sp::tool::LightmapGen::SLightmapTexel |
| struct | sp::tool::LightmapGen::SLightmap |
| struct | sp::tool::LightmapGen::SLight |
| struct | sp::tool::LightmapGen::SRasterizerVertex |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. | |
| namespace | sp::tool::LightmapGen |
Namespace with all data structures for lightmap generation. | |
1.7.1