#include "Base/spStandard.hpp"#include "Base/spInputOutputString.hpp"#include "Base/spDimension.hpp"#include "Base/spThreadManager.hpp"#include "SceneGraph/spSceneGraph.hpp"#include "SceneGraph/Collision/spCollisionConfigTypes.hpp"#include "SceneGraph/Collision/spCollisionGraph.hpp"#include "RenderSystem/spRenderSystem.hpp"#include "Framework/Tools/spLightmapBase.hpp"#include <list>#include <vector>#include <map>Go to the source code of this file.
Classes | |
| class | sp::tool::LightmapGenerator |
| The lightmap generator class is a utility actually only used in a world editor. More... | |
| struct | sp::tool::LightmapGenerator::SInternalState |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. | |
1.7.1