#include "Base/spStandard.hpp"#include "Base/spTransformation3D.hpp"#include <vector>Go to the source code of this file.
Classes | |
| class | sp::scene::KeyframeSequence |
| struct | sp::scene::KeyframeSequence::SKey< VecT > |
| !! | |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Enumerations | |
| enum | sp::scene::EKeyframeFlags { sp::scene::KEYFRAME_POSITION = 0x01, sp::scene::KEYFRAME_ROTATION = 0x02, sp::scene::KEYFRAME_SCALE = 0x04, sp::scene::KEYFRAME_ALL = KEYFRAME_POSITION | KEYFRAME_ROTATION | KEYFRAME_SCALE } |
1.7.1