#include "Base/spStandard.hpp"#include "RenderSystem/spTextureBase.hpp"#include <vector>#include <list>Go to the source code of this file.
Classes | |
| class | sp::video::ImageLoaderWAD |
| struct | sp::video::ImageLoaderWAD::SHeaderWAD |
| struct | sp::video::ImageLoaderWAD::STextureWAD |
| struct | sp::video::ImageLoaderWAD::SWallTextureBSP |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. | |
1.7.1