#include "Base/spStandard.hpp"
#include "RenderSystem/spTextureBase.hpp"
#include <vector>
#include <list>
Go to the source code of this file.
Classes | |
class | sp::video::ImageLoaderWAD |
struct | sp::video::ImageLoaderWAD::SHeaderWAD |
struct | sp::video::ImageLoaderWAD::STextureWAD |
struct | sp::video::ImageLoaderWAD::SWallTextureBSP |
Namespaces | |
namespace | sp |
!! | |
namespace | sp::video |
All rendering and drawing operations for 2D and 3D can be found in this namespace. |