#include "Base/spStandard.hpp"
#include "Base/spInputOutput.hpp"
#include "Base/spBaseFileFormatHandler.hpp"
#include "Base/spMath.hpp"
#include "Base/spMaterialColor.hpp"
#include <cstdio>
Go to the source code of this file.
Classes |
struct | sp::video::SImageData |
struct | sp::video::SImageDataRead |
| Image data for loading. More...
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struct | sp::video::SImageDataWrite |
class | sp::video::ImageLoader |
| ImageLoader class used as image loading interface. More...
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class | sp::video::ImageSaver |
| ImageSaver class used as image saving interface. More...
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Namespaces |
namespace | sp |
| !!
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namespace | sp::video |
| All rendering and drawing operations for 2D and 3D can be found in this namespace.
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Enumerations |
enum | sp::video::EPixelFormats {
sp::video::PIXELFORMAT_ALPHA = 0,
sp::video::PIXELFORMAT_GRAY,
sp::video::PIXELFORMAT_GRAYALPHA,
sp::video::PIXELFORMAT_RGB,
sp::video::PIXELFORMAT_BGR,
sp::video::PIXELFORMAT_RGBA,
sp::video::PIXELFORMAT_BGRA,
sp::video::PIXELFORMAT_DEPTH
} |
| Image buffer pixel formats.
More...
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enum | sp::video::EImageFileFormats {
sp::video::IMAGEFORMAT_UNKNOWN,
sp::video::IMAGEFORMAT_BMP,
sp::video::IMAGEFORMAT_JPG,
sp::video::IMAGEFORMAT_PNG,
sp::video::IMAGEFORMAT_TGA,
sp::video::IMAGEFORMAT_PCX,
sp::video::IMAGEFORMAT_DDS,
sp::video::IMAGEFORMAT_WAD,
sp::video::IMAGEFORMAT_GIF,
sp::video::IMAGEFORMAT_PSD
} |
| Image file formats.
More...
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