#include "Framework/Tools/spExtendedToolset.hpp"
#include "FileFormats/Sound/spSoundLoader.hpp"
#include "Platform/spSoftPixelDeviceOS.hpp"
#include "Base/spSharedObjects.hpp"
#include "Base/spTimer.hpp"
#include "SceneGraph/spSceneMesh.hpp"
#include "SceneGraph/spSceneCamera.hpp"
Namespaces | |
namespace | sp |
!! | |
namespace | sp::tool |
This namespace contains all extendet tools for particular game development which should be used in a level editor. | |
namespace | sp::tool::Toolset |
Functions | |
SP_EXPORT void | sp::tool::Toolset::moveCameraFree (scene::Camera *Cam, const f32 MoveSpeed, const f32 TurnSpeed, const f32 MaxTurnDegree, bool UseArrowKeys) |
SP_EXPORT void | sp::tool::Toolset::presentModel (scene::Mesh *Model, bool UseZoome) |