#include "Base/spStandard.hpp"#include "SceneGraph/Collision/spCollisionSphere.hpp"#include "SceneGraph/Collision/spCollisionCapsule.hpp"#include "SceneGraph/Collision/spCollisionCylinder.hpp"#include "SceneGraph/Collision/spCollisionCone.hpp"#include "SceneGraph/Collision/spCollisionBox.hpp"#include "SceneGraph/Collision/spCollisionPlane.hpp"#include "SceneGraph/Collision/spCollisionMesh.hpp"#include "SceneGraph/Collision/spCollisionMaterial.hpp"#include "SceneGraph/Collision/spCharacterController.hpp"#include <boost/function.hpp>Go to the source code of this file.
Classes | |
| class | sp::scene::CollisionGraph |
Namespaces | |
| namespace | sp |
!! | |
| namespace | sp::scene |
Add 3D object management functions and scene rendering can be found in this namespace. | |
Typedefs | |
| typedef boost::function< bool(const CollisionNode *Node) | sp::scene::IntersectionCriteriaCallback ) |
1.7.1