sound -> audio (since the sound device has changed also the namespace name has been adjusted)
Round2 -> RoundPow2
SeedRandom -> math::Randomizer::seedRandom
Rnd -> math::Randomizer::randInt
Random -> math::Randomizer::randInt
createSoundDevice -> SoftPixelDevice::getSoundDevice
video::Texture::getDimensionType -> video::Texture::getDimension
scene::SceneGraph::saveScene -> Has been removed, you can create and save scenes with the "SoftPixel Sandbox".
#define foreach BOOST_FOREACH -> if you don't want this macro define SP_DONT_DEFINE_BOOST_MACROS before including "SoftPixelEngine.hpp".
SCENEFORMAT_SPS -> SCENEFORMAT_SPSB