makeRenderTarget -> setRenderTarget / getRenderTarget
make1Dimensional -> setDimension
make2Dimensional -> setDimension
make3Dimensional -> setDimension
makeCubeMap -> setDimension
BasicObject
|_ Node
BasicObject |_ scene::SceneNode (this is the new Node class)
|_ scene::Node |_ scene::Camera
|_ scene::MaterialNode |_ scene::Light
| |_ scene::Mesh |_ scene::RenderNode
| |_ scene::Billboard -> |_ scene::MaterialNode
| |_ scene::Terrain | |_ scene::Mesh
|_ scene::Camera | |_ scene::Billboard
|_ scene::Light | |_ scene::Terrain
|_ scene::SceneGraph (this is the new SceneManager class)
|_ scene::SceneGraphSimple
|_ scene::SceneGraphSimpleChildTree
setColor -> paint
scene::SMeshSurfaceObject -> video::MeshBuffer
scene::Mesh::setVertexCounter -> video::MeshBuffer::setIndexOffset
scene::Mesh::addVertexCounter -> video::MeshBuffer::addIndexOffset
Mesh::setMeshReference -> Mesh::setReference
MeshBuffer::setSurfaceReference -> MeshBuffer::setReference