drawEffect(Texture *RenderTarget=0)=0 | sp::video::PostProcessingEffect | [pure virtual] |
PostProcessingEffect() | sp::video::PostProcessingEffect | [inline, protected] |
valid() const | sp::video::PostProcessingEffect | [inline] |
Valid_ | sp::video::PostProcessingEffect | [protected] |
~PostProcessingEffect() | sp::video::PostProcessingEffect | [inline, virtual] |