| bindRenderTargets() | sp::video::GBuffer | |
| createGBuffer(const dim::size2di &Resolution, s32 MultiSampling=0, bool UseIllumination=false) | sp::video::GBuffer | |
| deleteGBuffer() | sp::video::GBuffer | |
| drawDeferredShading() | sp::video::GBuffer | |
| ERenderTargets enum name | sp::video::GBuffer | |
| GBuffer() | sp::video::GBuffer | |
| getResolution() const | sp::video::GBuffer | [inline] |
| getTexture(const ERenderTargets Type) | sp::video::GBuffer | [inline] |
| RENDERTARGET_COUNT enum value | sp::video::GBuffer | |
| RENDERTARGET_DIFFUSE_AND_SPECULAR enum value | sp::video::GBuffer | |
| RENDERTARGET_ILLUMINATION enum value | sp::video::GBuffer | |
| RENDERTARGET_NORMAL_AND_DEPTH enum value | sp::video::GBuffer | |
| useIllumination() const | sp::video::GBuffer | [inline] |
| ~GBuffer() | sp::video::GBuffer | [virtual] |
1.7.1