sp::video::Direct3D9Texture Member List

This is the complete list of members for sp::video::Direct3D9Texture, including all inherited members.
addAnimFrame(Texture *AnimFrame)sp::video::Texture [virtual]
addMultiRenderTarget(Texture *Tex)sp::video::Texture [virtual]
AnimFrameList_sp::video::Texture [protected]
AnisotropicSamples_sp::video::Texture [protected]
ArrayLayer_sp::video::Texture [protected]
BaseObject()sp::BaseObject [inline, protected]
BaseObject(const io::stringc &Name)sp::BaseObject [inline, protected]
bind(s32 Level=0) const sp::video::Direct3D9Texture [virtual]
clearBackup()sp::video::Texture [virtual]
clearMultiRenderTarget()sp::video::Texture [virtual]
CubeMapFace_sp::video::Texture [protected]
DepthBufferSource_sp::video::Texture [protected]
DimensionType_sp::video::Texture [protected]
Direct3D9RenderSystem classsp::video::Direct3D9Texture [friend]
Direct3D9Shader classsp::video::Direct3D9Texture [friend]
Direct3D9Texture()sp::video::Direct3D9Texture
Direct3D9Texture(IDirect3DTexture9 *d3dTexture, IDirect3DCubeTexture9 *d3dCubeTexture, IDirect3DVolumeTexture9 *d3dVolumeTexture, const STextureCreationFlags &CreationFlags)sp::video::Direct3D9Texture
ensurePOT()sp::video::Texture
Filename_sp::video::Texture [protected]
generateMipMap()sp::video::Texture [virtual]
getAnimation() const sp::video::Texture [inline]
getAnimFrameCount() const sp::video::Texture [inline]
getAnimFrameList()sp::video::Texture [inline]
getAnisotropicSamples() const sp::video::Texture [inline]
getArrayLayer() const sp::video::Texture [inline]
getColorKey() const sp::video::Texture [inline]
getCubeMapFace() const sp::video::Texture [inline]
getDepthBufferSource() const sp::video::Texture [inline]
getDimension() const sp::video::Texture [inline]
getFilename() const sp::video::Texture [inline]
getFormat() const sp::video::Texture [inline]
getHardwareFormat() const sp::video::Texture [inline]
getID() const sp::video::Texture [inline]
getImageBuffer()sp::video::Texture [inline]
getImageBuffer() const sp::video::Texture [inline]
getImageBufferBackup()sp::video::Texture [inline]
getImageBufferBackup() const sp::video::Texture [inline]
getMagFilter() const sp::video::Texture [inline]
getMinFilter() const sp::video::Texture [inline]
getMipMapFilter() const sp::video::Texture [inline]
getMipMapping() const sp::video::Texture [inline, virtual]
getMultiRenderTargets() const sp::video::Texture [inline]
getMultiSamples() const sp::video::Texture [inline]
getName() const sp::BaseObject [inline]
getOrigID() const sp::video::Texture [inline]
getRenderTarget() const sp::video::Texture [inline]
getSize() const sp::video::Texture [inline]
getUserData() const sp::BaseObject [inline]
getUserDataFlags() const sp::BaseObject [inline]
getWrapMode() const sp::video::Texture [inline]
HWFormat_sp::video::Texture [protected]
ID_sp::video::Texture [protected]
ImageBuffer_sp::video::Texture [protected]
ImageBufferBackup_sp::video::Texture [protected]
isAnim_sp::video::Texture [protected]
isRenderTarget_sp::video::Texture [protected]
loadBackup()sp::video::Texture [virtual]
MagFilter_sp::video::Texture [protected]
MinFilter_sp::video::Texture [protected]
MipMapFilter_sp::video::Texture [protected]
MipMaps_sp::video::Texture [protected]
MultiRenderTargetList_sp::video::Texture [protected]
MultiSamples_sp::video::Texture [protected]
Name_sp::BaseObject [protected]
OrigID_sp::video::Texture [protected]
removeAnimFrame(Texture *AnimFrame)sp::video::Texture [virtual]
removeMultiRenderTarget(Texture *Tex)sp::video::Texture [virtual]
saveBackup()sp::video::Texture [virtual]
setAnimation(bool Enable)sp::video::Texture [virtual]
setAnimFrame(u32 Frame)sp::video::Texture [virtual]
setAnisotropicSamples(s32 Samples)sp::video::Texture [inline]
setArrayLayer(u32 Layer)sp::video::Texture [virtual]
setColorKey(const color &Color, u8 Tolerance=0)sp::video::Texture
setColorKey(const dim::point2di &Pos, u8 Alpha=0, u8 Tolerance=0)sp::video::Texture
setColorKeyAlpha(const EAlphaBlendingTypes Mode=BLENDING_BRIGHT)sp::video::Texture
setColorKeyMask(ImageBuffer *MaskImage, const EAlphaBlendingTypes Mode=BLENDING_BRIGHT)sp::video::Texture
setCubeMapFace(const ECubeMapDirections Face)sp::video::Texture [virtual]
setDepthBufferSource(Texture *DepthBufferSourceTexture)sp::video::Texture [virtual]
setDimension(const ETextureDimensions Type, s32 Depth=1)sp::video::Texture [virtual]
setFilename(const io::stringc &Filename)sp::video::Texture [inline]
setFilter(const ETextureFilters Filter)sp::video::Texture [virtual]
setFilter(const ETextureFilters MagFilter, const ETextureFilters MinFilter)sp::video::Texture [virtual]
setFormat(const EPixelFormats Format)sp::video::Texture
setHardwareFormat(const EHWTextureFormats HardwareFormat)sp::video::Texture [virtual]
setMagFilter(const ETextureFilters Filter)sp::video::Texture [virtual]
setMinFilter(const ETextureFilters Filter)sp::video::Texture [virtual]
setMipMapFilter(const ETextureMipMapFilters MipMapFilter)sp::video::Texture [virtual]
setMipMapping(bool MipMaps)sp::video::Texture [virtual]
setMultiSamples(s32 Samples)sp::video::Texture [virtual]
setName(const io::stringc &Name)sp::BaseObject [inline]
setRenderTarget(bool Enable)sp::video::Texture [virtual]
setSize(const dim::size2di &Size)sp::video::Texture
setupImageBuffer(const void *NewImageBuffer)sp::video::Texture [virtual]
setupImageBuffer(const ImageBuffer *NewImageBuffer)sp::video::Texture [virtual]
setupImageBuffer(const ImageBuffer *SubImageBuffer, const dim::point2di &Position, const dim::size2di &Size)sp::video::Texture [virtual]
setUserData(void *Data)sp::BaseObject [inline]
setUserDataFlags(s32 Flags)sp::BaseObject [inline]
setWrapMode(const ETextureWrapModes Wrap)sp::video::Texture [virtual]
setWrapMode(const ETextureWrapModes WrapU, const ETextureWrapModes WrapV, const ETextureWrapModes WrapW=TEXWRAP_REPEAT)sp::video::Texture [virtual]
shareImageBuffer()sp::video::Direct3D9Texture [virtual]
Texture()sp::video::Texture
Texture(const STextureCreationFlags &CreationFlags)sp::video::Texture
unbind(s32 Level=0) const sp::video::Direct3D9Texture [virtual]
updateImageBuffer()sp::video::Direct3D9Texture [virtual]
sp::video::Texture::updateImageBuffer(const dim::point2di &Pos, const dim::size2di &Size)sp::video::Texture [virtual]
updateMultiRenderTargets()sp::video::Texture [protected, virtual]
UserData_sp::BaseObject [protected]
UserDataFlags_sp::BaseObject [protected]
valid() const sp::video::Direct3D9Texture [virtual]
WrapMode_sp::video::Texture [protected]
~BaseObject()sp::BaseObject [inline, virtual]
~Direct3D9Texture()sp::video::Direct3D9Texture
~Texture()sp::video::Texture [virtual]
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