, including all inherited members.
AmbientColor_ | sp::video::DeferredRenderer | [protected] |
BloomEffect_ | sp::video::DeferredRenderer | [protected] |
buildShader(const io::stringc &Name, ShaderClass *&ShdClass, VertexFormat *VertFmt, const std::list< io::stringc > *ShdBufferVertex, const std::list< io::stringc > *ShdBufferPixel, const io::stringc &VertexMain="VertexMain", const io::stringc &PixelMain="PixelMain", s32 Flags=SHADERBUILD_CG) | sp::video::DeferredRenderer | [protected] |
createVertexFormats() | sp::video::DeferredRenderer | [protected] |
DebugVPL_ | sp::video::DeferredRenderer | [protected] |
DeferredRenderer() | sp::video::DeferredRenderer | |
DeferredShader_ | sp::video::DeferredRenderer | [protected] |
deleteShaders() | sp::video::DeferredRenderer | [protected] |
Flags_ | sp::video::DeferredRenderer | [protected] |
GBuffer_ | sp::video::DeferredRenderer | [protected] |
GBufferShader_ | sp::video::DeferredRenderer | [protected] |
generateResources(s32 Flags, s32 ShadowTexSize, u32 MaxPointLightCount, u32 MaxSpotLightCount, s32 MultiSampling=0) | sp::video::DeferredRenderer | [virtual] |
generateResources(s32 Flags=0) | sp::video::DeferredRenderer | [inline] |
getAmbientColor() const | sp::video::DeferredRenderer | [inline] |
getBloomEffect() const | sp::video::DeferredRenderer | [inline] |
getBloomEffect() | sp::video::DeferredRenderer | [inline] |
getDebugVPL() const | sp::video::DeferredRenderer | [inline] |
getDeferredShader() const | sp::video::DeferredRenderer | [inline] |
getGBuffer() const | sp::video::DeferredRenderer | [inline] |
getGBuffer() | sp::video::DeferredRenderer | [inline] |
getGBufferShader() const | sp::video::DeferredRenderer | [inline] |
getShadowMapper() const | sp::video::DeferredRenderer | [inline] |
getShadowMapper() | sp::video::DeferredRenderer | [inline] |
getTextureLayerModel() const | sp::video::DeferredRenderer | [inline] |
getVertexFormat() const | sp::video::DeferredRenderer | [inline] |
ImageVertexFormat_ | sp::video::DeferredRenderer | [protected] |
LayerModel_ | sp::video::DeferredRenderer | [protected] |
LightDesc_ | sp::video::DeferredRenderer | [protected] |
Lights_ | sp::video::DeferredRenderer | [protected] |
LightsEx_ | sp::video::DeferredRenderer | [protected] |
renderDebugVirtualPointLights(scene::Camera *ActiveCamera) | sp::video::DeferredRenderer | [protected] |
renderDeferredShading(Texture *RenderTarget) | sp::video::DeferredRenderer | [protected, virtual] |
renderScene(scene::SceneGraph *Graph, scene::Camera *ActiveCamera=0, Texture *RenderTarget=0, bool UseDefaultGBufferShader=true) | sp::video::DeferredRenderer | [virtual] |
renderSceneIntoGBuffer(scene::SceneGraph *Graph, scene::Camera *ActiveCamera, bool UseDefaultGBufferShader) | sp::video::DeferredRenderer | [protected, virtual] |
setAmbientColor(const dim::vector3df &ColorVec) | sp::video::DeferredRenderer | [inline] |
setDebugVPL(bool Enable) | sp::video::DeferredRenderer | [inline] |
setupCompilerOptions(std::list< io::stringc > &GBufferCompilerOp, std::list< io::stringc > &DeferredCompilerOp) | sp::video::DeferredRenderer | [protected] |
setupDebugVPLSampler(Shader *ShaderObj) | sp::video::DeferredRenderer | [protected] |
setupDeferredSampler(Shader *ShaderObj) | sp::video::DeferredRenderer | [protected] |
setupGBufferSampler(Shader *ShaderObj) | sp::video::DeferredRenderer | [protected] |
setupJitteredOffsets() | sp::video::DeferredRenderer | [protected] |
setupLightShaderConstants() | sp::video::DeferredRenderer | [protected] |
setupVPLOffsets(Shader *ShaderObj, const io::stringc &BufferName, u32 OffsetCount, s32 Rings=5, s32 Rotations=5) | sp::video::DeferredRenderer | [protected] |
ShadowMapper_ | sp::video::DeferredRenderer | [protected] |
ShadowShader_ | sp::video::DeferredRenderer | [protected] |
SP_PACK_STRUCT | sp::video::DeferredRenderer | [protected] |
SP_PACK_STRUCT | sp::video::DeferredRenderer | [protected] |
updateLightSources(scene::SceneGraph *Graph, scene::Camera *ActiveCamera) | sp::video::DeferredRenderer | [protected, virtual] |
VertexFormat_ | sp::video::DeferredRenderer | [protected] |
~DeferredRenderer() | sp::video::DeferredRenderer | [virtual] |