, including all inherited members.
checkLineIntersection(const dim::line3d< f32 > &Line, dim::line3d< f32 > &Intersection) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
ConvexPolyhedron() | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
ConvexPolyhedron(const ConvexPolyhedron< f32, PlaneCount > &Other) | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
getLeftDown() const | sp::scene::ViewFrustum | |
getLeftUp() const | sp::scene::ViewFrustum | |
getPlane(const EViewFrustumPlanes Type) const | sp::scene::ViewFrustum | [inline] |
getPlane(const EViewFrustumPlanes Type) | sp::scene::ViewFrustum | [inline] |
ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT >::getPlane(u32 Index) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT >::getPlane(u32 Index) | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
getRightDown() const | sp::scene::ViewFrustum | |
getRightUp() const | sp::scene::ViewFrustum | |
isBoundBoxInside(const dim::aabbox3d< f32 > &Box, const dim::matrix4< f32 > &Matrix) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
isBoundBoxInsideInv(const dim::aabbox3d< f32 > &Box, const dim::matrix4< f32 > &InvMatrix) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
isPointInside(const dim::vector3d< f32 > &Point, const f32Radius=f32(0)) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
normalize() | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
Planes_ | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [protected] |
setFrustum(const dim::matrix4f &Matrix) | sp::scene::ViewFrustum | |
setFrustum(const dim::matrix4f &ViewMatrix, const dim::matrix4f &ProjectionMatrix) | sp::scene::ViewFrustum | |
setPlane(u32 Index, const dim::plane3d< f32 > &Plane) | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
ViewFrustum() | sp::scene::ViewFrustum | |
ViewFrustum(const dim::matrix4f &Matrix) | sp::scene::ViewFrustum | |
ViewFrustum(const ViewFrustum &Other) | sp::scene::ViewFrustum | |
~ConvexPolyhedron() | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline, virtual] |
~ViewFrustum() | sp::scene::ViewFrustum | [virtual] |