, including all inherited members.
| checkLineIntersection(const dim::line3d< f32 > &Line, dim::line3d< f32 > &Intersection) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| ConvexPolyhedron() | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| ConvexPolyhedron(const ConvexPolyhedron< f32, PlaneCount > &Other) | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| getLeftDown() const | sp::scene::ViewFrustum | |
| getLeftUp() const | sp::scene::ViewFrustum | |
| getPlane(const EViewFrustumPlanes Type) const | sp::scene::ViewFrustum | [inline] |
| getPlane(const EViewFrustumPlanes Type) | sp::scene::ViewFrustum | [inline] |
| ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT >::getPlane(u32 Index) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT >::getPlane(u32 Index) | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| getRightDown() const | sp::scene::ViewFrustum | |
| getRightUp() const | sp::scene::ViewFrustum | |
| isBoundBoxInside(const dim::aabbox3d< f32 > &Box, const dim::matrix4< f32 > &Matrix) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| isBoundBoxInsideInv(const dim::aabbox3d< f32 > &Box, const dim::matrix4< f32 > &InvMatrix) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| isPointInside(const dim::vector3d< f32 > &Point, const f32Radius=f32(0)) const | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| normalize() | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| Planes_ | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [protected] |
| setFrustum(const dim::matrix4f &Matrix) | sp::scene::ViewFrustum | |
| setFrustum(const dim::matrix4f &ViewMatrix, const dim::matrix4f &ProjectionMatrix) | sp::scene::ViewFrustum | |
| setPlane(u32 Index, const dim::plane3d< f32 > &Plane) | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline] |
| ViewFrustum() | sp::scene::ViewFrustum | |
| ViewFrustum(const dim::matrix4f &Matrix) | sp::scene::ViewFrustum | |
| ViewFrustum(const ViewFrustum &Other) | sp::scene::ViewFrustum | |
| ~ConvexPolyhedron() | sp::scene::ConvexPolyhedron< f32, VIEWFRUSTUM_PLANE_COUNT > | [inline, virtual] |
| ~ViewFrustum() | sp::scene::ViewFrustum | [virtual] |