| Anim_ | sp::scene::MeshSaver | [protected] |
| BaseFileFormatHandler(const io::stringc &Filename="") | sp::io::BaseFileFormatHandler | [protected] |
| BaseFileFormatHandler(io::File *File) | sp::io::BaseFileFormatHandler | [protected] |
| File_ | sp::io::BaseFileFormatHandler | [protected] |
| Filename_ | sp::io::BaseFileFormatHandler | [protected] |
| FileSys_ | sp::io::BaseFileFormatHandler | [protected] |
| getFilename() const | sp::io::BaseFileFormatHandler | [inline] |
| Mesh_ | sp::scene::MeshSaver | [protected] |
| MeshSaver() | sp::scene::MeshSaver | [inline, protected] |
| openForReading() | sp::io::BaseFileFormatHandler | [protected] |
| openForWriting() | sp::io::BaseFileFormatHandler | [protected] |
| openSaveFile(Mesh *Model, const io::stringc &Filename) | sp::scene::MeshSaver | [inline, protected] |
| saveMesh(Mesh *Model, const io::stringc &Filename)=0 | sp::scene::MeshSaver | [pure virtual] |
| Surface_ | sp::scene::MeshSaver | [protected] |
| ~BaseFileFormatHandler() | sp::io::BaseFileFormatHandler | [virtual] |
| ~MeshSaver() | sp::scene::MeshSaver | [inline, virtual] |
1.7.1