sp::scene::MeshLoaderX Member List

This is the complete list of members for sp::scene::MeshLoaderX, including all inherited members.
Anim_sp::scene::MeshLoader [protected]
BaseFileFormatHandler(const io::stringc &Filename="")sp::io::BaseFileFormatHandler [protected]
BaseFileFormatHandler(io::File *File)sp::io::BaseFileFormatHandler [protected]
File_sp::io::BaseFileFormatHandler [protected]
Filename_sp::io::BaseFileFormatHandler [protected]
FileSys_sp::io::BaseFileFormatHandler [protected]
getFilename() const sp::io::BaseFileFormatHandler [inline]
hasFlag(s32 Flag) const sp::scene::MeshLoader [inline, protected]
LoadingFlags_sp::scene::MeshLoader [protected]
loadMesh(const io::stringc &Filename, const io::stringc &TexturePath)sp::scene::MeshLoaderX [virtual]
sp::scene::MeshLoader::loadMesh(const io::stringc &Filename, const io::stringc &TexturePath, const s32 Flags)sp::scene::MeshLoader [inline]
Mesh_sp::scene::MeshLoader [protected]
MeshLoader()sp::scene::MeshLoader [inline, protected]
MeshLoaderX()sp::scene::MeshLoaderX
openForReading()sp::io::BaseFileFormatHandler [protected]
openForWriting()sp::io::BaseFileFormatHandler [protected]
openLoadFile(const io::stringc &Filename, const io::stringc &TexturePath)sp::scene::MeshLoader [inline, protected]
Surface_sp::scene::MeshLoader [protected]
TexturePath_sp::scene::MeshLoader [protected]
~BaseFileFormatHandler()sp::io::BaseFileFormatHandler [virtual]
~MeshLoader()sp::scene::MeshLoader [inline, virtual]
~MeshLoaderX()sp::scene::MeshLoaderX
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