ClipVertex() | sp::scene::ClipVertex | [inline] |
getCoord() const =0 | sp::scene::ClipVertex | [pure virtual] |
operator*=(f32 Factor)=0 | sp::scene::ClipVertex | [pure virtual] |
operator+=(const ClipVertex &Other)=0 | sp::scene::ClipVertex | [pure virtual] |
operator-=(const ClipVertex &Other)=0 | sp::scene::ClipVertex | [pure virtual] |
operator/=(f32 Factor)=0 | sp::scene::ClipVertex | [pure virtual] |
operator=(const ClipVertex &Other)=0 | sp::scene::ClipVertex | [pure virtual] |
~ClipVertex() | sp::scene::ClipVertex | [inline, virtual] |