This is the complete list of members for
sp::scene::BasicMeshGenerator, including all inherited members.
BasicMeshGenerator() | sp::scene::BasicMeshGenerator | |
createBezierPatch(const dim::vector3df AnchorPoints[4][4], const s32 Segments=10, bool isFrontFace=true) | sp::scene::BasicMeshGenerator | |
createBezierPatchFace(Mesh *Mesh, const u32 Surface, const dim::vector3df AnchorPoints[4][4], const s32 Segments=10, bool isFrontFace=true) | sp::scene::BasicMeshGenerator | |
createHeightField(const video::Texture *TexHeightMap, const s32 Segments) | sp::scene::BasicMeshGenerator | |
createSuperShape(Mesh *Object, const f32 ValueList[12], const s32 Segments=20) | sp::scene::BasicMeshGenerator | |
getSuperShapeModel(const ESuperShapeModels Type, f32 ValueList[12]) | sp::scene::BasicMeshGenerator | |
~BasicMeshGenerator() | sp::scene::BasicMeshGenerator | |