, including all inherited members.
| addSequence(u32 SeqId, const EAnimPlaybackModes Mode, u32 FirstFrame, u32 LastFrame, f32 Speed=1.0f) | sp::scene::AnimationPlayback | |
| AnimationPlayback() | sp::scene::AnimationPlayback | |
| BaseObject() | sp::BaseObject | [inline, protected] |
| BaseObject(const io::stringc &Name) | sp::BaseObject | [inline, protected] |
| clearSequences() | sp::scene::AnimationPlayback | |
| getFirstFrame() const | sp::scene::AnimationPlayback | [inline] |
| getFrame() const | sp::scene::AnimationPlayback | [inline] |
| getFrameCallback() const | sp::scene::AnimationPlayback | [inline] |
| getInterpolation() const | sp::scene::AnimationPlayback | [inline] |
| getLastFrame() const | sp::scene::AnimationPlayback | [inline] |
| getMode() const | sp::scene::AnimationPlayback | [inline] |
| getName() const | sp::BaseObject | [inline] |
| getNextFrame() const | sp::scene::AnimationPlayback | [inline] |
| getSequence(u32 SeqId) const | sp::scene::AnimationPlayback | |
| getSpeed() const | sp::scene::AnimationPlayback | [inline] |
| getUserData() const | sp::BaseObject | [inline] |
| getUserDataFlags() const | sp::BaseObject | [inline] |
| interpolateRange(u32 &FirstFrame, u32 &LastFrame, f32 &Interpolation) | sp::scene::AnimationPlayback | [static] |
| Name_ | sp::BaseObject | [protected] |
| pause(bool IsPaused=true) | sp::scene::AnimationPlayback | |
| play(const EAnimPlaybackModes Mode, u32 FirstFrame, u32 LastFrame) | sp::scene::AnimationPlayback | |
| play(u32 SeqId) | sp::scene::AnimationPlayback | |
| playing() const | sp::scene::AnimationPlayback | [inline] |
| playing(u32 MinFrame, u32 MaxFrame) const | sp::scene::AnimationPlayback | [inline] |
| playingSeq(u32 SeqId) const | sp::scene::AnimationPlayback | |
| removeSequence(u32 SeqId) | sp::scene::AnimationPlayback | |
| setFirstFrame(u32 Index) | sp::scene::AnimationPlayback | |
| setFrame(u32 Index) | sp::scene::AnimationPlayback | |
| setFrameCallback(const PlaybackFrameCallback &FrameCallback) | sp::scene::AnimationPlayback | [inline] |
| setInterpolation(f32 Interpolation) | sp::scene::AnimationPlayback | [inline] |
| setLastFrame(u32 Index) | sp::scene::AnimationPlayback | |
| setMode(const EAnimPlaybackModes Mode) | sp::scene::AnimationPlayback | [inline] |
| setName(const io::stringc &Name) | sp::BaseObject | [inline] |
| setSpeed(f32 Speed) | sp::scene::AnimationPlayback | [inline] |
| setUserData(void *Data) | sp::BaseObject | [inline] |
| setUserDataFlags(s32 Flags) | sp::BaseObject | [inline] |
| stop(bool IsReset=false) | sp::scene::AnimationPlayback | |
| update(f32 Speed) | sp::scene::AnimationPlayback | |
| UserData_ | sp::BaseObject | [protected] |
| UserDataFlags_ | sp::BaseObject | [protected] |
| ~AnimationPlayback() | sp::scene::AnimationPlayback | |
| ~BaseObject() | sp::BaseObject | [inline, virtual] |