This is the complete list of members for
sp::physics::PhysXJoint, including all inherited members.
getFirstObject() const | sp::physics::PhysicsJoint | [inline] |
getLimit() const | sp::physics::PhysXJoint | [virtual] |
getLimit(f32 &Min, f32 &Max) const | sp::physics::PhysXJoint | [virtual] |
getLinearValue() const | sp::physics::PhysXJoint | [virtual] |
getMotor() const | sp::physics::PhysXJoint | [virtual] |
getPosition() const | sp::physics::PhysXJoint | [virtual] |
getSecondObject() const | sp::physics::PhysicsJoint | [inline] |
getType() const | sp::physics::PhysicsJoint | [inline] |
ObjectA_ | sp::physics::PhysicsJoint | [protected] |
ObjectB_ | sp::physics::PhysicsJoint | [protected] |
PhysicsJoint(const EPhysicsJoints Type, PhysicsBaseObject *ObjectA, PhysicsBaseObject *ObjectB) | sp::physics::PhysicsJoint | [protected] |
PhysXJoint(PxPhysics *PxDevice, const EPhysicsJoints Type, PhysXRigidBody *ObjectA, PhysicsBaseObject *ObjectB, const SPhysicsJointConstruct &Construct) | sp::physics::PhysXJoint | |
runMotor(f32 Velocity) | sp::physics::PhysXJoint | [virtual] |
setLimit(bool Enable) | sp::physics::PhysXJoint | [virtual] |
setLimit(f32 Min, f32 Max, bool Enable=true) | sp::physics::PhysXJoint | [virtual] |
setMotor(bool Enable, f32 MotorPower=100.0f) | sp::physics::PhysXJoint | [virtual] |
setPosition(const dim::vector3df &Position) | sp::physics::PhysXJoint | [virtual] |
translate(const dim::vector3df &Direction) | sp::physics::PhysicsJoint | [virtual] |
Type_ | sp::physics::PhysicsJoint | [protected] |
~PhysicsJoint() | sp::physics::PhysicsJoint | [virtual] |
~PhysXJoint() | sp::physics::PhysXJoint | |