This is the complete list of members for
sp::physics::PhysXJoint, including all inherited members.
| getFirstObject() const | sp::physics::PhysicsJoint | [inline] |
| getLimit() const | sp::physics::PhysXJoint | [virtual] |
| getLimit(f32 &Min, f32 &Max) const | sp::physics::PhysXJoint | [virtual] |
| getLinearValue() const | sp::physics::PhysXJoint | [virtual] |
| getMotor() const | sp::physics::PhysXJoint | [virtual] |
| getPosition() const | sp::physics::PhysXJoint | [virtual] |
| getSecondObject() const | sp::physics::PhysicsJoint | [inline] |
| getType() const | sp::physics::PhysicsJoint | [inline] |
| ObjectA_ | sp::physics::PhysicsJoint | [protected] |
| ObjectB_ | sp::physics::PhysicsJoint | [protected] |
| PhysicsJoint(const EPhysicsJoints Type, PhysicsBaseObject *ObjectA, PhysicsBaseObject *ObjectB) | sp::physics::PhysicsJoint | [protected] |
| PhysXJoint(PxPhysics *PxDevice, const EPhysicsJoints Type, PhysXRigidBody *ObjectA, PhysicsBaseObject *ObjectB, const SPhysicsJointConstruct &Construct) | sp::physics::PhysXJoint | |
| runMotor(f32 Velocity) | sp::physics::PhysXJoint | [virtual] |
| setLimit(bool Enable) | sp::physics::PhysXJoint | [virtual] |
| setLimit(f32 Min, f32 Max, bool Enable=true) | sp::physics::PhysXJoint | [virtual] |
| setMotor(bool Enable, f32 MotorPower=100.0f) | sp::physics::PhysXJoint | [virtual] |
| setPosition(const dim::vector3df &Position) | sp::physics::PhysXJoint | [virtual] |
| translate(const dim::vector3df &Direction) | sp::physics::PhysicsJoint | [virtual] |
| Type_ | sp::physics::PhysicsJoint | [protected] |
| ~PhysicsJoint() | sp::physics::PhysicsJoint | [virtual] |
| ~PhysXJoint() | sp::physics::PhysXJoint | |