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sp::network::NetworkSystemTCP Member List
This is the complete list of members for
sp::network::NetworkSystemTCP
, including all inherited members.
ClientJointStack_
sp::network::NetworkSystem
[protected]
ClientLeaveStack_
sp::network::NetworkSystem
[protected]
ClientList_
sp::network::NetworkSystem
[protected]
closeNetworkSession
()
sp::network::NetworkSystem
[protected]
closeSocket
()
sp::network::NetworkBase
[protected]
createClient
(const NetworkAddress &ClientAddr)
sp::network::NetworkSystem
[protected]
createWinSock
()
sp::network::NetworkSystem
[protected]
deleteClient
(NetworkClient *Client)
sp::network::NetworkSystem
[protected]
deleteWinSock
()
sp::network::NetworkSystem
[protected]
disconnect
()
sp::network::NetworkSystemTCP
[virtual]
getBroadcastIPList
()
sp::network::NetworkSystem
[static]
getClientList
() const
sp::network::NetworkSystem
[inline]
getDescription
() const
sp::network::NetworkSystemTCP
[virtual]
getHostIPAddress
(const io::stringc &HostName)
sp::network::NetworkSystem
[static]
getHostIPAddressList
(const io::stringc &HostName)
sp::network::NetworkSystem
[static]
getMemberByAddress
(const NetworkAddress &Address)
sp::network::NetworkSystemTCP
[virtual]
sp::network::NetworkSystem::getMemberByAddress
(const sockaddr_in &SenderAddr)
sp::network::NetworkSystem
[protected]
getNetworkAdapters
()
sp::network::NetworkSystem
[static]
getNetworkMembers
()
sp::network::NetworkSystem
[static]
getOfficialHostName
(const io::stringc &HostName)
sp::network::NetworkSystem
[static]
getServer
() const
sp::network::NetworkSystem
[inline]
getSocket
() const
sp::network::NetworkBase
[inline]
getVersion
() const
sp::network::NetworkSystem
[virtual]
hasOpenedServer_
sp::network::NetworkSystem
[protected]
hostServer
(u16 Port=DEFAULT_PORT)
sp::network::NetworkSystemTCP
[virtual]
isConnected
() const
sp::network::NetworkSystem
[inline]
isConnected_
sp::network::NetworkSystem
[protected]
isServer
() const
sp::network::NetworkSystem
[inline]
isSessionRunning
() const
sp::network::NetworkSystem
[inline]
isSessionRunning_
sp::network::NetworkSystem
[protected]
joinServer
(const io::stringc &IPAddress, u16 Port=DEFAULT_PORT)
sp::network::NetworkSystemTCP
[virtual]
MemberMap_
sp::network::NetworkSystem
[protected]
NetworkBase
()
sp::network::NetworkBase
[protected]
NetworkSystem
()
sp::network::NetworkSystem
[protected]
NetworkSystemTCP
()
sp::network::NetworkSystemTCP
openSocket
(const ENetworkProtocols Protocol=PROTOCOL_UDP)
sp::network::NetworkBase
[protected]
popClientJoinStack
(NetworkClient *&Client)
sp::network::NetworkSystemTCP
[virtual]
popClientLeaveStack
(NetworkClient *&Client)
sp::network::NetworkSystemTCP
[virtual]
processPackets
()
sp::network::NetworkSystem
receivePacket
(NetworkPacket &Packet, NetworkMember *&Sender)
sp::network::NetworkSystemTCP
[virtual]
registerMember
(NetworkMember *Member)
sp::network::NetworkSystem
[protected]
sendPacket
(const NetworkPacket &Packet, NetworkMember *Receiver=0)
sp::network::NetworkSystemTCP
[virtual]
Server_
sp::network::NetworkSystem
[protected]
Socket_
sp::network::NetworkBase
[protected]
waitForConnection
()
sp::network::NetworkSystem
WinSock_
sp::network::NetworkSystem
[protected]
~NetworkBase
()
sp::network::NetworkBase
[virtual]
~NetworkSystem
()
sp::network::NetworkSystem
[virtual]
~NetworkSystemTCP
()
sp::network::NetworkSystemTCP
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