ClientJointStack_ | sp::network::NetworkSystem | [protected] |
ClientLeaveStack_ | sp::network::NetworkSystem | [protected] |
ClientList_ | sp::network::NetworkSystem | [protected] |
closeNetworkSession() | sp::network::NetworkSystem | [protected] |
createClient(const NetworkAddress &ClientAddr) | sp::network::NetworkSystem | [protected] |
createWinSock() | sp::network::NetworkSystem | [protected] |
deleteClient(NetworkClient *Client) | sp::network::NetworkSystem | [protected] |
deleteWinSock() | sp::network::NetworkSystem | [protected] |
disconnect()=0 | sp::network::NetworkSystem | [pure virtual] |
getBroadcastIPList() | sp::network::NetworkSystem | [static] |
getClientList() const | sp::network::NetworkSystem | [inline] |
getDescription() const =0 | sp::network::NetworkSystem | [pure virtual] |
getHostIPAddress(const io::stringc &HostName) | sp::network::NetworkSystem | [static] |
getHostIPAddressList(const io::stringc &HostName) | sp::network::NetworkSystem | [static] |
getMemberByAddress(const NetworkAddress &Address)=0 | sp::network::NetworkSystem | [pure virtual] |
getMemberByAddress(const sockaddr_in &SenderAddr) | sp::network::NetworkSystem | [protected] |
getNetworkAdapters() | sp::network::NetworkSystem | [static] |
getNetworkMembers() | sp::network::NetworkSystem | [static] |
getOfficialHostName(const io::stringc &HostName) | sp::network::NetworkSystem | [static] |
getServer() const | sp::network::NetworkSystem | [inline] |
getVersion() const | sp::network::NetworkSystem | [virtual] |
hasOpenedServer_ | sp::network::NetworkSystem | [protected] |
hostServer(u16 Port=DEFAULT_PORT)=0 | sp::network::NetworkSystem | [pure virtual] |
isConnected() const | sp::network::NetworkSystem | [inline] |
isConnected_ | sp::network::NetworkSystem | [protected] |
isServer() const | sp::network::NetworkSystem | [inline] |
isSessionRunning() const | sp::network::NetworkSystem | [inline] |
isSessionRunning_ | sp::network::NetworkSystem | [protected] |
joinServer(const io::stringc &IPAddress, u16 Port=DEFAULT_PORT)=0 | sp::network::NetworkSystem | [pure virtual] |
MemberMap_ | sp::network::NetworkSystem | [protected] |
NetworkSystem() | sp::network::NetworkSystem | [protected] |
popClientJoinStack(NetworkClient *&Client)=0 | sp::network::NetworkSystem | [pure virtual] |
popClientLeaveStack(NetworkClient *&Client)=0 | sp::network::NetworkSystem | [pure virtual] |
processPackets() | sp::network::NetworkSystem | |
receivePacket(NetworkPacket &Packet, NetworkMember *&Sender)=0 | sp::network::NetworkSystem | [pure virtual] |
registerMember(NetworkMember *Member) | sp::network::NetworkSystem | [protected] |
sendPacket(const NetworkPacket &Packet, NetworkMember *Receiver=0)=0 | sp::network::NetworkSystem | [pure virtual] |
Server_ | sp::network::NetworkSystem | [protected] |
waitForConnection() | sp::network::NetworkSystem | |
WinSock_ | sp::network::NetworkSystem | [protected] |
~NetworkSystem() | sp::network::NetworkSystem | [virtual] |